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Tweλve days of functional programming

Haskell is not far from being a fully competitive language for professional game development. We'll explore how we can produce amazingly simple Haskell code that, at least in some respects, surpasses what the traditional gaming industry is doing nowadays.

When and Where?

^ Module ^ Title ^ Duration^ Time ^

Module 1 Introducing Google Cloud Platform 0:10:00 10:00 - 10:10
Module 2 Google Cloud Platform 0:15:00 10:10 - 10:25
Module 3 Examples of Using Google Cloud Platform 0:10:00 10:25 - 10:35
Module 4 Interacting with Google Cloud Platform 0:15:00 10:35 - 10:50
Module 5 Getting Started with Projects 0:10:00 10:50 - 11:00
Module 6 Google Compute Engine 0:45:00 11:20 - 12:05
Module 7 Google Container Engine 0:45:00 12:05 - 12:50
Module 8 Google App Engine 0:45:00 13:35 - 14:15
Coffee Break 0:20:00 11:00 - 11:20
Lunch Break 0:40:00 12:50 - 13:35
Module 9 Google Cloud Datastore 0:45:00 14:15 - 15:00
Module 10 Google Cloud Storage 0:45:00 15:00 - 15:45
Module 11 Google Cloud SQL 0:45:00 16:30 - 16:50

Module 12 Google BigQuery 0:45:00 16:50 17:35

Module 13 Support and Resources 0:25:00 17:35 18:00

Coffee Break 0:20:00 15:45 16:30

Registration form

Fill out the form after solving the programming assignment and the riddle. Deadline: 25.06.2015, late evening.

If you have any questions, please don't hesitate to ask them here.

Presenters and Trainers

Lucian Mogoșanu

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Dan Șerban

cppx9or.jpg

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Participants so far (this list may grow as more people sign up)

Mihai Chirculescu
Dan Iulian Muntean
sesiuni/haskell.1434980277.txt.gz · Last modified: 2015/06/22 16:37 by fbratiloveanu